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    Good morning!

    After a busy night, there is some more exciting news to share with you!  First off, the bug testing on the dev build and weapons combos is coming along quickly, we cant wait to have it ready to let you play.  

    A few of the things we'd like to update you on are listed below, these are as always, subject to change (lets hope not though!)

    • Some tweaks and fixes will probably be made, but I've finished updating the config this morning.  Its awesome!  
    • Some new tidbits being added, the new ingots/crystal blocks should be in the next dev build.
    • The color of weapons (only cannons so far) can now be modified by placing any light source block directly under the output block of a weapon group.
    • To help make the new weapons be a bit more fun until the Ship HP system can be implemented, I am trying out a change to how Jamming and Cloaking draw power.  Cloaking will now draw 145 power per block to maintain, however, Jamming will now ONLY drain 5 power per block to maintain.  This means youll easily be able to jam the location of your core during combat as long as you have an adequate power supply (which you may loose once heavily damaged.)  This leaves "Stealth" ships still requiring a full 150 per block to stealth as they have always been.  

    Thanks for playing,

    Calbiri

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