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    Greetings, Citizens ~


     

    This is a small update that adds a new tutorial series to the game meant especially for new players.  These tutorials should provide players with enough information to understand the basics of the game and begin building.  We will update the tutorials and release additional videos as the game progresses.


     

    Furthermore, we’ve implemented some fixes and optimizations:

     

    ~ Inventories pulling large amounts of items previously caused immense server lag, visible even in single player. This release almost completely eliminates the lag, therefore squishing yet another cause of the dreaded server lag popups. This fix not only improves the speed of pulling, but of all inventory operations.

     

    ~ The visual glitch of placing LoD shapes (such as console and light bar) onto transparent blocks has been fixed

     

    ~ Significantly improved the rendering speed of structures comprised of many transparent blocks (e.g. ice asteroids and certain ship/station designs).  A bug in the drawing engine caused this by drawing concealed faces (such as the hidden face between adjacent ice and rock) despite the player being unable to see them.  This lowered frame rates while viewing the structures due to the large number of unnecessary polygons being drawn.

     

    ~ T1670: Fixed importing sectors

     

    ~ Previous news post mentioned 2 outdated config values but it is different in-game as you probably noticed:

    • Fixed Trading guild share is 5%, not 20%

    • Trading guild share per system is 1%, not 2%



     

    As always, thank you for playing StarMade!

    ~ The Schine Team

     
     
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