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    Hello players,

     

    A new update has just been released, and it’s a special one. We can finally say goodbye to the ugly startup settings dialogue and welcome our new Main Menu.

    Hotfix# 0.198.133


    - fixed tutorial
    - fixed totorial not being usable if player leaves and reenters a game from main menu
    - added delete/export context menu to local universe menu
    - added saving of manual server entries
    - fixed cpu being high in empty sectors
    - fixed several crashes
    - fixed error handling to not be in the background (might still happen rarely)
    - fixed crash on encryption exception
    - fixed mouse vanishing when being put in the main menu for any reason while the mouse is grabbed ingame
    - fixed storage blocks not being connectable to logic (storage -> logic as indicators of full/empty)
    - fixed adv. single player settings using wrong values
    - antenna modules and conduits are no longer rotatable
    - light blocks have slab variants
    - server filters save now

     

    Main Menu

    A lot of things had to be done to give players the best possible experience starting the game. We designed a new GUI theme from scratch. Most importantly, you’re now able to switch from server to server or to a single player universe without having to restart the game. Not only that but once the game resources are loaded, they stay loaded. So switching worlds or servers just takes seconds.

     

    Furthermore, all advanced graphics options like texture pack and its resolution, shadows, AntiAliasing, etc, are now available ingame and don’t need a restart.

     

    The server list has also been implemented for the menu, with the ability to set and filter by favorites. Not only that, but your last game, be it single or multiplayer, will be remembered and you will be able to join that Universe again with just one click.

    World settings previously stored in .cfg files are now accessible via the main menu making the customisation of your single player worlds much easier.

     

    Tons of minor changes have been done to the game and GUI to make error handling better.

     

    We hope you enjoy the new Main Menu. From now on, we will focus more on game features, while at the same time work on better usability, like finally finding a better solution for the current tutorial.

     

     

    New Gear Model

    A new model (and sprite) has been created for the Grapple Beam.
    12vABfp.png

     

    New block

    Only 1 new block this time: Ice wedge!

     

    Bug fixes

     

    A bug causing an unusual long shutdown time of a server was fixed. Several reasons strange server behavior has also been fixed (but hard to explain ;) )

     

    T963 Mass not affecting turn rate when docked

    T829 Language Editor unable to exit by clicking "exit" under "file"

    T785 Certain tool windows close Connection Setup when unnecessary

     

    What’s coming next?

    We’ll do 1 more week of polishing and tweaking the main menu so make sure to report any bugs you find on our bug tracker Phabricator. After that it’s another week of the usual bug fixing to prepare for the next big step.

     

     

    Thanks for playing StarMade,

    ~ the Schine Team

     
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