StarMade v0.197.36 Bug-fixing Round Part 2
Greetings, Citizens ~
Unfortunately I was hit by the flu three weeks ago and only could work again for the past week. Because of that, this will be another bugfixing round, as the time was far too short to complete other features in the queue. I’m feeling well again, though.
Something you have probably noticed is that StarMade now uses semantic versioning; while this doesn’t affect gameplay, it’s an industry standard, and will allow us to more easily (and accurately) identify revision/hotfix versions.
Other notable improvements in this release:
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We have added a new model for the Marker Beam.
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Shield hits now scale with weapon power. (For example: your pistol will no longer light up the entire ship when fired inside.)
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We have made some small changes to the lighting shader which improves graphics at longer distances.
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The atmosphere of planets now looks better when viewed from different a sector.
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Mirror Cubes is now enabled by default.
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The yellow/red build box now has a new appearance, and scales with box dimensions.
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Shipyard computers now have an [Edit Design] button to access ship cores without having to manually get in.
Confirmed fixes:
T1294 star reflection makes some blocks appear white
T1293 Shipyards able to take over an existing entity
T1292 thrust circle slider can go under or above 100% total thrust
T1276 turning off gravity un-aligns you from ship
T1267 exit tutorial dialog menu appears on top of confirmation dialog
T1244 Missile Tracking inaccurate vs smaller ships
T1226 Cannot modify rotational thrust using out-of-ship thrust menu as astronaut
T1221 fleet on sentry or defend doesn't fight back if enemy is out of weapon range
T1211 AI aim is nearly 100% accurate, regardless of difficulty setting
T1248 "Preview Block to Place" appears inside Galaxy Map
T1185 Carrier recall first uses an old flagship position to home in
T1177 Faction description can't be blank (no warning message issue)
T1081 "Select Nearest Entity" while inside a ship core selects your astronaut
T1065 Unable to unlink weapons and effects in weapons menu
T1020 Diminishing returns of Inherited Thrust is based off the dock, not mothership
T971 storage pull on asteroid results in class-cast exception
T897 tooltip not showing for ship hotbar 2 -> 10
T798 Chat main log blank after first 100 lines
T794 Transporters preserves alignment but not gravity on the same ship
T778 scrolling through ship hotbar is jumpy
T709 LOD of planets are the wrong colour seen from other sectors
T8 Sector change moves players in gravity/alignment
We’ll continue to do bug fixing till the end of the month, while preparing and then moving on to a long awaited change. Along the way we’ll include smaller features with those bug fixes.
Thanks for playing StarMade!
~ The Schine Team