StarMade 0.1845 Another round of fixes
Hello players,
as Steam release is getting closer (can't confirm a date yet), I'll focus on bug fixing.
Here is another release full of fixes and re-fixes of things that weren't fixed yet.
One bigger thing is a complete redesign of the core of how beam ticks are counted. There should be accurate now.
There is also an optimization for servers without SSD, where they should have longer lags as the database marked entries as "dirty" wrongly causing a huge write to the hard drive where only maybe 0.001% is actually needed to be written. I can't say yet if my method works, but in the worst case there is no difference.
Here are the fixes so far, and thanks to all the testers as always:
Stay tuned for the date announcement of the steam release. Also the stations will be there very soon (I apologize for the delay).
Oh and as you probably noticed, there is a new launcher version. This version fixes some issues (some linux love), as well as support parallel downloading to speed up updating by a lot.
Thanks for playing StarMade,
- schema