Robin "Schema" Promesberger has been developing the engine
behind StarMade for almost a decade! Development on StarMade
itself began around 3 years ago. Schema has an extensive background
in development, a sharp procedural mind and most importantly an all
around great guy to work with!
Kevin "Beetlebear" Collins came aboard mid 2012 and has been
re-designing the look of the game itself since then. Beetlebear has
years of experience in game design and art and has worked with
several indie teams in the past.